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This release is mainly a bugfix release for 0.7.5.
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Many fixes and improvements to make the app work better.
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Gobs of improvements, mostly due to the hard work of Gregory John Casamento and Pierre-Yves Rivaille. Thanks guys!
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This works so far as it can be tested - but that's just archives containing windows or panels so far.
Loading of palettes works. You can load palettes from the 'Tools' menu. Gorm automatically loads all the palettes from its Resources directory.
So far, the app provides a basic framework that needs fleshing out.
The Window palette is more fully fleshed out than the other palettes. It permits windows and panels to be created in Gorm. If provides the start of a window attributes inspector.
The connection inspector needs to be implemented to complete the process of establishing connections. The size inspector needs to be implemented to set autosizing parameters for a view.
Once these are done, the object editor needs to be made to support connections so that we can connect between objects other than views, then we need to write a menu editor.
Last work before christmas ...
Various bits of tidying up plus -
Added an evil hack of a generic attributes inspector ... This looks through all the methods of the selected object to find those taking a single argument and beginning with 'set'. It makes all these setting methods (whose argument is a simple scalar type or an object) available for you to invoke from the inspector panel.
This makes it possible to set pretty much any attribute of any object, but you do need to have the GNUstep header files to hand, so you can tell what numeric values to enter to achieve a desired result.
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