BtUIResources

BtUIResources — common shared ui resources like icons and colors

Synopsis

#include "bt-edit.h"

struct              BtUIResources;
enum                BtUIResourcesColors;
enum                BtUIResourcesMachineColors;
BtUIResources *     bt_ui_resources_new                 (void);
GdkPixbuf *         bt_ui_resources_get_icon_pixbuf_by_machine
                                                        (const BtMachine *machine);
GdkPixbuf *         bt_ui_resources_get_machine_graphics_pixbuf_by_machine
                                                        (const BtMachine *machine,
                                                         gdouble zoom);
GtkWidget *         bt_ui_resources_get_icon_image_by_machine
                                                        (const BtMachine *machine);
GtkWidget *         bt_ui_resources_get_icon_image_by_machine_type
                                                        (GType machine_type);
GdkColor *          bt_ui_resources_get_gdk_color       (BtUIResourcesColors color_type);
void                bt_ui_resources_get_rgb_color       (BtUIResourcesColors color_type,
                                                         gdouble *r,
                                                         gdouble *g,
                                                         gdouble *b);
guint32             bt_ui_resources_get_color_by_machine
                                                        (const BtMachine *machine,
                                                         BtUIResourcesMachineColors color_type);
GtkAccelGroup *     bt_ui_resources_get_accel_group     (void);

Object Hierarchy

  GObject
   +----BtUIResources

Description

This class serves as a central storage for colors and icons. It is implemented as a singleton.

Details

struct BtUIResources

struct BtUIResources;

a collection of shared ui ressources


enum BtUIResourcesColors

typedef enum {
  BT_UI_RES_COLOR_CURSOR=0,
  BT_UI_RES_COLOR_SELECTION1,
  BT_UI_RES_COLOR_SELECTION2,
  BT_UI_RES_COLOR_PLAYLINE,
  BT_UI_RES_COLOR_LOOPLINE,
  BT_UI_RES_COLOR_ENDLINE,
  BT_UI_RES_COLOR_SOURCE_MACHINE_BASE,       /* machine view normal */
  BT_UI_RES_COLOR_SOURCE_MACHINE_BRIGHT1,    /* list view odd */
  BT_UI_RES_COLOR_SOURCE_MACHINE_BRIGHT2,    /* list view even */
  BT_UI_RES_COLOR_SOURCE_MACHINE_DARK1,      /* machine title */
  BT_UI_RES_COLOR_SOURCE_MACHINE_DARK2,      /* --- */
  BT_UI_RES_COLOR_PROCESSOR_MACHINE_BASE,    /* machine view normal */
  BT_UI_RES_COLOR_PROCESSOR_MACHINE_BRIGHT1, /* list view odd */
  BT_UI_RES_COLOR_PROCESSOR_MACHINE_BRIGHT2, /* list view even */
  BT_UI_RES_COLOR_PROCESSOR_MACHINE_DARK1,   /* machine title */
  BT_UI_RES_COLOR_PROCESSOR_MACHINE_DARK2,   /* --- */
  BT_UI_RES_COLOR_SINK_MACHINE_BASE,         /* machine view normal */
  BT_UI_RES_COLOR_SINK_MACHINE_BRIGHT1,      /* list view odd */
  BT_UI_RES_COLOR_SINK_MACHINE_BRIGHT2,      /* list view even */
  BT_UI_RES_COLOR_SINK_MACHINE_DARK1,        /* --- */
  BT_UI_RES_COLOR_SINK_MACHINE_DARK2,        /* --- */
  BT_UI_RES_COLOR_ANALYZER_PEAK,             /* analyzer widnow peak marks */
  BT_UI_RES_COLOR_GRID_LINES,                /* grid lines */
  BT_UI_RES_COLOR_COUNT
} BtUIResourcesColors;

Symbolic color names for the UI.

BT_UI_RES_COLOR_CURSOR

cursor color

BT_UI_RES_COLOR_SELECTION1

selection color

BT_UI_RES_COLOR_SELECTION2

shaded selection color

BT_UI_RES_COLOR_PLAYLINE

playback line

BT_UI_RES_COLOR_LOOPLINE

loop line

BT_UI_RES_COLOR_ENDLINE

song end line

BT_UI_RES_COLOR_SOURCE_MACHINE_BASE

source machine base color

BT_UI_RES_COLOR_SOURCE_MACHINE_BRIGHT1

source machine lighter variant

BT_UI_RES_COLOR_SOURCE_MACHINE_BRIGHT2

source machine even lighter variant

BT_UI_RES_COLOR_SOURCE_MACHINE_DARK1

source machine darker variant

BT_UI_RES_COLOR_SOURCE_MACHINE_DARK2

source machine even darker variant

BT_UI_RES_COLOR_PROCESSOR_MACHINE_BASE

processor machine base color

BT_UI_RES_COLOR_PROCESSOR_MACHINE_BRIGHT1

processor machine lighter variant

BT_UI_RES_COLOR_PROCESSOR_MACHINE_BRIGHT2

processor machine even lighter variant

BT_UI_RES_COLOR_PROCESSOR_MACHINE_DARK1

processor machine darker variant

BT_UI_RES_COLOR_PROCESSOR_MACHINE_DARK2

processor machine even darker variant

BT_UI_RES_COLOR_SINK_MACHINE_BASE

sink machine base color

BT_UI_RES_COLOR_SINK_MACHINE_BRIGHT1

sink machine lighter variant

BT_UI_RES_COLOR_SINK_MACHINE_BRIGHT2

sink machine even lighter variant

BT_UI_RES_COLOR_SINK_MACHINE_DARK1

sink machine darker variant

BT_UI_RES_COLOR_SINK_MACHINE_DARK2

sink machine even darker variant

BT_UI_RES_COLOR_ANALYZER_PEAK

analyzer peak lines

BT_UI_RES_COLOR_GRID_LINES

grid lines

BT_UI_RES_COLOR_COUNT

symbolic color count

enum BtUIResourcesMachineColors

typedef enum {
  BT_UI_RES_COLOR_MACHINE_BASE=0,     /* machine view normal */
  BT_UI_RES_COLOR_MACHINE_BRIGHT1,    /* list view odd */
  BT_UI_RES_COLOR_MACHINE_BRIGHT2,    /* list view even */
  BT_UI_RES_COLOR_MACHINE_DARK1,      /* --- */
  BT_UI_RES_COLOR_MACHINE_DARK2       /* --- */
} BtUIResourcesMachineColors;

Symbolic color names for machines.

BT_UI_RES_COLOR_MACHINE_BASE

base color

BT_UI_RES_COLOR_MACHINE_BRIGHT1

lighter variant

BT_UI_RES_COLOR_MACHINE_BRIGHT2

even lighter variant

BT_UI_RES_COLOR_MACHINE_DARK1

darker variant

BT_UI_RES_COLOR_MACHINE_DARK2

even darker variant

bt_ui_resources_new ()

BtUIResources *     bt_ui_resources_new                 (void);

Create a new instance on first call and return a reference later on.

Returns :

the new signleton instance

bt_ui_resources_get_icon_pixbuf_by_machine ()

GdkPixbuf *         bt_ui_resources_get_icon_pixbuf_by_machine
                                                        (const BtMachine *machine);

Gets a GdkPixbuf image that matches the given machine type for use in menus.

machine :

the machine to get the image for

Returns :

a GdkPixbuf image

bt_ui_resources_get_machine_graphics_pixbuf_by_machine ()

GdkPixbuf *         bt_ui_resources_get_machine_graphics_pixbuf_by_machine
                                                        (const BtMachine *machine,
                                                         gdouble zoom);

Gets a GdkPixbuf image that matches the given machine type for use on the canvas.

machine :

the machine to get the image for

zoom :

scaling factor for the icons

Returns :

a GdkPixbuf image

bt_ui_resources_get_icon_image_by_machine ()

GtkWidget *         bt_ui_resources_get_icon_image_by_machine
                                                        (const BtMachine *machine);

Gets a GtkImage that matches the given machine type.

machine :

the machine to get the image for

Returns :

a GtkImage widget

bt_ui_resources_get_icon_image_by_machine_type ()

GtkWidget *         bt_ui_resources_get_icon_image_by_machine_type
                                                        (GType machine_type);

Gets a GtkImage that matches the given machine type.

machine_type :

the machine_type to get the image for

Returns :

a GtkImage widget

bt_ui_resources_get_gdk_color ()

GdkColor *          bt_ui_resources_get_gdk_color       (BtUIResourcesColors color_type);

Gets a prealocated color by id.

color_type :

the color id

Returns :

the requested GdkColor.

bt_ui_resources_get_rgb_color ()

void                bt_ui_resources_get_rgb_color       (BtUIResourcesColors color_type,
                                                         gdouble *r,
                                                         gdouble *g,
                                                         gdouble *b);

Gets a prealocated color by id. Sets the given parts to values from 0.0 to 1.0.

color_type :

the color id

r :

target for red color part

g :

target for green color part

b :

target for blue color part

bt_ui_resources_get_color_by_machine ()

guint32             bt_ui_resources_get_color_by_machine
                                                        (const BtMachine *machine,
                                                         BtUIResourcesMachineColors color_type);

Gets a colors shade depending on machine type in rgba format.

machine :

the machine to get the color for

color_type :

a color shade

Returns :

a color depending on machine class and color_type

bt_ui_resources_get_accel_group ()

GtkAccelGroup *     bt_ui_resources_get_accel_group     (void);

All windows share one accelerator map.

Returns :

the shared keyboard accelerator map